Christian
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0a9a022fbc
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Add dependency navigation, production throttle control, and locked card heights to prevent grid jumping
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2026-10-16 12:16:06 +02:00 |
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Christian
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1212224c19
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Show total raw input requirements with operating velocity on cards and two-line layout for Direct Inputs in inspector
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2026-10-16 11:49:26 +02:00 |
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Christian
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ff8983273e
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Add Distribution Fleet toggle, Downstream Supply toggle, and enforce 3x2 grid on All Sectors
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2026-10-16 11:35:29 +02:00 |
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Christian
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638947f04c
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Add Net Supply Flow balance indicators to facility cards and inspector
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2026-10-16 01:23:54 +02:00 |
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Christian
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f94d7df8f8
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Refactor large files into modular architecture: split CSS, products, and production floor UI
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2026-10-16 01:22:02 +02:00 |
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Christian
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da5435afbc
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feat(ui): evenly distribute sector pills with icons and compact rates, add 10s tender cooldown, and sync ready tender counter
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2026-10-15 23:49:46 +02:00 |
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Christian
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e5232c2af3
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fix(ui): clarify logistics and facility lead effects on cards, prevent line breaks in liquidation and buttons
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2026-10-15 23:22:15 +02:00 |
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Christian
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edc9a843b7
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fix(ui): eliminate card jitter on input shortage and display individual factory output metrics
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2026-10-15 22:55:39 +02:00 |
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Christian
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67e13a40b1
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feat(sectors): add total output metrics per industry across sidebar, tabs, summary banner, and all-sectors grid
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2026-10-15 22:36:51 +02:00 |
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Christian
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d038cd1879
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perf: implement fine-grained in-place DOM updates eliminating innerHTML teardowns and layout thrashing
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2026-10-15 21:41:08 +02:00 |
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Christian
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bcf32f3ca7
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feat: transform game into Production - The Idle Game with multi-tier supply chains, B2B contracts, IPO prestige, and responsive executive UI
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2026-10-15 21:29:51 +02:00 |
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